

They, instead, rely on interesting set pieces and intriguing characters. For example, “A Brush with Death,” “Canvas the Castle,” and “Paranoia” are some of the most notable Oblivion quests, and they don’t even center around going into a dungeon. Of course, the game has its fair share of fetch quests too, but these are interspersed with other kinds of quests. While Skyrim is somewhat notorious for its fetch quests and draugr-filled dungeon-crawling missions, Oblivion has more variety in terms of what the player can do. This is mostly because of the factions’ more memorable characters and diversity of quest types. Not to mention, the title has some excellent side quests. Many even prefer its Thieves Guild and Dark Brotherhood questlines to Skyrim’s. Oblivion’s many quests are lauded as some of the best in the series.

However, it won’t be easy for the game to replicate the sense of welcomeness that comes with Oblivion’s world. Whether it will top previous games remains to be seen. Though the community knows little about The Elder Scrolls 6, including its setting, it’s likely that the game will improve upon the maps of both Skyrim and The Elder Scrolls Online. Cyrodiil’s forests, marshlands, and mountains all meld together to create a welcoming setting, arguably one that’s more familiar than Morrowind’s alien yet interesting landscapes or Skyrim’s freezing tundras.
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The sense of calmness and serenity in Oblivion’s open world is something that The Elder Scrolls series hasn’t replicated since the game’s release. Generally, however, the game’s world map is a pleasure to explore. Though the dungeons don’t hold up when compared to the more player-friendly variants in Skyrim, some are still worth visiting. Oblivion’s open world is a huge expanse of forestland peppered with unique towns, cities, and some interesting landmarks such as the daedric shrines. After a somewhat lengthy tutorial process, the player is finally allowed to leave the musty dungeons beneath the Imperial City, and they’re met with a vast, vibrant world to explore. Suddenly, Emperor Uriel Septim VII appears, setting off the chain of events wherein the player must help in containing the Oblivion Crisis. Oblivion starts the player off in a dark and musty prison chamber.
